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April 2013

2 posts

The Taiko Rebellion: a Case-study on the Ease with which an Uneducated, Malcontent, Agrarian Society is Manipulated by Political Zealotry and Misinformation

Background

There are a number of factors that contributed to the Taiko Rebellion (1475-1477 P.I.; 7-5 bp).  Most scholars agree that the five-year drought that occurred prior to the insurrection and the economic hardship it wrought gave Taiko Fujinbo (Guldove in the East) an audience desperate enough to crave a revolution that, though frequently overlooked, generated instability in the region and revealed a number of fundamental struggles within Daijoan society.  Another important factor was the political strength of the Kazanbai & Taiko’s ability to wield it as a force for unification.  Prior to the rebellion, the Kazanbai was generally viewed as a wild, leftist political group rumored to participate in cultish activity, and as such was generally disregarded by mainstream Daijoan society.  The desperation of the lower-class in agrarian communities quickly turned to Taiko’s communal promises of shared resources and abolishment of the heavily-stratified class structure.

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Taiko Rebellion - battle of Kaosajina, Kiita by Yoshitsune Abe, 1479

Kazanbai

This group of radicals holds an openly anti-empire policy, and wishes to see the provinces govern themselves as autonomous states with their own standing armies, political structures, economies, etc.  The party has rumored ties to a demon-worshipping cult that wrought havoc on Hine and played a crucial role in bringing about the Ikaji.  Current officials within the Kazanbai deny this connection, but rumors abound.  Prior to the Rebellion, the Kazanbai had no representation in the Council of the Five, and its members generally kept to the margins of society, but membership surged during the Rebellion.

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Flag of the Kazanbai

Taiko Fujinbo

Son of a prominent Tengu family of naturalists in Hoshizora, Taiko is the black sheep of his clan, and was frequently jealous of his older, successful brother Kadeki.  Taiko craved power from a young age, and the political strife brought on by the drought created unease amongst the lower classes on which Taiko was able to feed.  He united his followers under the banner of the Kazanbai to form an “anti-empire movement for the people”, and quickly became a hero of the people.  As Taiko became more active politically, his family distanced themselves from him, not wanting to be associated with his radical ideas.

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Taiko Fujinbo (Guldove)- carrying the symbol of his clan, artist unknown 1475 

Taiko held political rallies on the mainland and on a few of the outlaying islands of Shimane (human province) initially, but eventually these rallies turned into riots and eventually full-blown insurrections.  During the first year of the Rebellion, Taiko managed to conquer 8 villages throughout Kuromizu and Tetsugenya, and much of the island of Kiita.  This string of victories led Taiko to lay siege to Kuromizu’s capital of Sawa.  At this point, the Empire recognized the movement as a threat and blockaded Taiko’s troops and villages who claimed loyalty to his cause.  After several months, Taiko could no longer afford to pay his army of mercenaries, and his peasant followers were going hungry.  It was then that he began demanding tribute from his impoverished people.  Without the finances to continue the siege, and no real naval presence in a predominantly island region, the Rebellion began to crumble.  In the winter of the second year of the Rebellion, Taiko was forced to surrender.

Aftermath

The Council of the Five took the actions of Taiko and his followers very seriously as a movement of the people.  Anticipating further troubles and the difficulty in making martyrs, the council offered Taiko and his high-ranking officers prison terms rather than the usual execution, as is customary for treason.  Taiko was the only member of the movement that refused prison, however.  In stead, he chose exile from Daijo.

The Council also commissioned a special committee to modernize agricultural and storage practices across much of the land to prevent the poverty experienced in agrarian regions of the Empire as a result of the drought.  Much of the Imperial economy relies upon nautical trade, so larger, more-established port municipalities were not as affected by the drought.

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Planning map - Imperial Agricultural Modernization Commission, 1478

Apr 17, 20131 note
#Hine #Daijo #Taiko #Rebellion #History #Modern History #Council of the Five #Kuzuno
The Ikaji & The Rise and Fall of the Baku

There are a number of texts on great elemental power by human scholars after they were exiled to the islands of the great sea in 464 B.I.  Most of the texts are very high-minded and arrogant, written by the elementalists of the age with their ability to summon beasts from the Elemental Chaos.  You see, they felt that they were superior to the denizens of Hine in that they were able to draw upon powerful magiks from the Elemental Chaos. This very mindset is what led the giants and their kingdoms on the mainland to exile man; the good peoples of the peninsula saw man’s lack of respect for the boundary between the planes, and they knew no good would come from their whimsy.

It was after their exile that man made his first journey to the Elemental Chaos.  Several sorcerers died after reaching the plane; according to scholars, their frail bodies could not withstand the dangers therein.  They would return an icicle corpse or charred to the bone.  One powerful wizard managed to travel to and from the plane unharmed, physically anyway.  Nahlorr, he called himself, but the giants called him the desecrator.  Up until he first visited the Chaos, he seemed to be of sound mind, but much of his writing after his visit was more erratic and obsessive.  He was the first human to encounter society in the Chaos.  It is unknown whether he happened upon the Baku by chance or his encounter was intentional, either way, his stories of the natural plane led the demon-worshiping Baku to covet our world.

 

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Though much of Baku culture was eradicated during the Ikaji, several artifacts survived on outlaying islands and a great number of tall-tales and folklore persist regarding the Baku.  Great anthropologists have put together a number of important facts about Baku culture:

  • Much like the Kami have chosen each of the major races in Hine as their children, Kakon, the Demon-Kami of disease and decay, chose the Baku of the Elemental Chaos, as their scions
  • The Kami had sealed away the Baku in a portion of the Elemental Chaos for serving Kakon, while Kakon was sealed away in the depths of the Abyss for trying to conquer the Chaos long before the choosing

Nahlorr the desecrator allowed the Baku to invade Hine, initially under the pretense of fighting for Nahlorr.  He envisioned a grand conquest of Hine, where he would exact his revenge upon the giants for the exile of his people.  As the desecrator continued to summon Baku from the Chaos, their numbers grew too great, and the Baku overwhelmed man with the help of a secret cult, and mercilessly slaughtered Nahlorr, subjecting humanity to their rule.  From 252-66 B.I., the Baku grew in strength, adding more and more islands to their territory.  By 79 B.I., however, their forces began to stretch thin, as they did not know how to summon more Baku from the Chaos, and their human captives had all but lost that knowledge with the death of Nahlorr.  It was during this time of desperation, that the Baku began experimenting with summoning their master’s might from the Chaos.  Though the Baku could not call their brethren from their native plane, they had found ways of channeling the strength of the Demon-Kami, Kakon, to bolster their forces.  By 68 B.I., the Baku had begun to conquer parts of the mainland, and in 66 B.I., the giantish capitol of Tsun-kyuu had fallen.

 

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In spite of their victory, the Baku’s lust for conquest grew.  They knew they would need the ability to grow further in strength before they could push on to other parts of the world, so they continued to call upon their master.  After just over a half-century of “peace” the Baku kingdom of Daijima set its ever-wandering eyes on the planes beyond the Hoshizoran Mountain Range to the east.

This is the part of the story where actual chain of events becomes blurred.  One account describes the Baku summoning Kakon into the natural world, and this act wrought such great destruction that the world began to crumble in the presence of Kakon.  Another account tells that Kakon was so enraged by hissummoning that he smote is very followers.  Still another tale describes the intervention by the other Kami to protect the world from Kakon.

 

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Regardless of the actual events, the Baku kingdom was completely obliterated during the Ikaji, the great eruption of Daijima.  Much of life in Hine was adversely affected by this event, and across all cultures, one can find songs, stories, and works of art that describe the horror of the Ikaji.

The giants, of all the races of Hine, were most affected by Kakon’s manifestation in the world.  With his dying breath, the shinkan of Kakon laid a powerful curse upon the giants and their land for resisting the Baku so ferociously.  His curse twisted the form of the giants to the monstrous visage of a fairytale creature called the Oni coupled with a seething rage that could not be quenched by any amount of bloodshed, and blackened their land into an iron waste.

After the curse was laid, the Kami of Earth, Daidarabotchi, patron of the giants, took pity upon his worshippers and allowed them a way to combat the anger within their hearts and the blackness upon their land.  The essence of Daidarabotchi, like that of the other Kami, saturates his grand shrine and continuously cleanses the land around it, so the Oni could live on the land and harvest the manifestation of Daidarabotchi himself, crystallized into solid form.  This is why, over the course of one and half millennia, the Oni have become great miners.

It is said that the society that betrayed man to the Baku still exists today, though stories told now are merely to frighten children.  I was even told myself that the Baku would come to eat my dreams and leave only nightmares if I behaved badly as a child.  Over the years, a few members of the Kazanbai, as they call themselves, have been uncovered, though they seem a rabble of misanthropic hermits more than anything else.

Timeline revisited (with focus on rise of Baku):

464 B.I. (2000 bp); Humans are exiled to the Islands in the Great Sea

447 B.I. (1983 bp); Humans first travel to the Plane of Elemental Chaos

438 B.I. (1974 bp); Baku arrive in Hine and soon establish several outposts on islands  in the Hine and begin to conquer islands in the Great Sea after  conquering a number of human-ruled islands

383 B.I. (1919 bp); founding of Baku kingdom’s capitol on the island of Daijima

252-66 B.I. (1738-1552 bp); Naisenjima-jidai (warring islands era) – era of civil strife; Baku sought to establish an empire in Hine.  They fought against a faction lead by the peoples of mainland Hine and a few island-states to establish dominance in the region

65-1 B.I. (1551-1487 bp); Peace of Tetsuro; after nearly 200 years of fighting, Baku kingdom of Daijima was established as the ruling power in Hine, with other island-states reluctantly paying tribute, unwillingly acquiescing to the rule of the Baku of Daijima

0 (1486 bp); Ikaji (the Great Burning), Daijima wiped out, most Baku are killed

Apr 6, 2013
#Baku #Kuzuno #history #ancient history #Kazanbai #Kakon #Daidarabotchi #Oni #Daijo #Daijima

March 2013

14 posts

Organizations, Guilds, and Societies of Daijo: the White Lotus Party

White Lotus Party: Formerly a legendary mercenary guild known for combating arcane foes, the White Lotus Party is a political organization within the Daijoan Senate of the Five (Imperial Parliament) that seeks to restrict and even ban the use of magic within the empire. The Party is able to prey upon the lack of education among the lower & middle classes & garner their support in passing a number of laws restricting magic use in public places. Most cities throughout the Empire require licensing or a permit for using magic, and even then, arcana is heavily regulated. Punishments for breaking these laws vary in rigorousness from fines to prison terms (depending on location and severity of offense).

The Party also has a publicly unofficial militant wing of vigilante mage-hunters (most likely remnants of the original guild) who have been known to make citizens’ arrests and even cavalier public executions for practicing magic. Not a lot is known about the strength of the Party’s mage-hunters, though there are stories of great warriors who have defeated powerful wizards and warlocks throughout history, many of them are tied to the White Lotus Guild of ages past. Whatever the case, the White Lotus are not to be trifled with.

Despite their unforgiving tactics, the Party identifies as Lawful Good, and would never kill wantonly. Usually, their members are eager to enforce restrictions on magic-use due to the chaos it has wrought in the region. A fight with the White Lotus will not be easy, but rarely are they truly after blood.

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Mar 31, 2013
#Daijo #Hine #WhiteLotus #Kuzuno
Organizations, Guilds, and Societies of Daijo: the Mekage

Mekage: (“shadow eye”) secretive organization that is speculatively known to the public, sometimes referred to as the “eyes of the Emperor”. The Mekage secure information and further the ambitions of the high-council through spying, assassination, and persuasion. They report to the Imperial high-council and sometimes take special missions from the emperor himself

The Mekage traditionally have employed humans, tengu, and oni in their services. As the kappa and satori tend to avoid larger-scale politics unless absolutely necessary, they have little interest in serving directly under the emperor.

There are generally two known ranks within the Mekage: grand ninja and shinobi. It is unknown how many grand ninja exist, but there are enough shinobi within the organization to deter even long-founded criminal organizations from meddling in Imperial affairs.

Prior to the Peace of Daijo, the Shimane Empire (a precursor to the Empire of Daijo) consisted mostly of human island-kingdoms in the great sea It was during this time that the Mekage grew to notoriety. Imperial favor (which meant the support of the Mekage) was a much sought-after prize: a unit of Mekage ninja could wipe out an enemy battalion or incite revolts in rival provinces. Since the peace, however, the Mekage have become known for their less insidious, more subtle arts of subterfuge and occasional assassination.

Favoring dangerous poisons and sheer martial prowess, the Mekage use very little magic. The few magics employed by Mekage ninja tend to be spying rituals, cantrips of deceit and simple umbramancy.

While the average citizen of Daijo may fear and respect the Mekage, they are more aspirational idols for children and a subject of legends from the dark ages and War of the Monsters. People of upper-class, large business-owners, tradesmen, and politicians hold a very real fear of the Mekage, however. One must be careful not to deal with enemies of the high-council for fear of coming face to face with His Divine Majesty’s justice.

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Mar 31, 2013
#Daijo #Hine #Mekage #ninja #Kuzuno #Emperor
Mar 22, 2013
Mar 21, 2013
Kuromizu: a hitchhiker's guide

The marshes of Kuromizu tend to be fairly benign, so long as one sticks to the roads. In times of trouble, though, the Imperial guard is unable to patrol the roads as well as they normally do, so thieves and bandits are more of a problem.

When deviating from the beaten path, the traveler may encounter any number of vile beasts, the most common of which are spiders.  Now, the spiders of Kuromizu aren’t your typical stomp-and-squish arachnids.  A great power lies beneath the fetid waters, a power linked to the feywild.  This power has bred a frightfully large version of spider that feeds on medium-sized creatures of any type.

While spiders are common threats for the lost explorer, there are greater and far fouler creatures in the swamps.  The power of the bogs affects all who wallow in their waters… Legends abound of vampires and succubi, giant alligators still feeding on streams to the feywild, bandits, ghosts, and evil witches. All these stories likely bear some grain of truth.

The dark times threatening Hine have only fed the nightmarish stories about the mysteries that lurk in Kuromizu’s marshes, and with the recent increase in disappearances of farmers and travelers, fear of the wilds breeds like a plague.

Mar 19, 2013
#Kuromizu #Hine #Daijo #Swamp

Social Hierarchy in Daijo:

1. Emperor- supreme ruler of the Empire

2.  Kazoku (Regional kings; one from each of the 5 regions- Kuromizu, Hoshizora, Tetsugenya, Kokoro, and Shimanu)

2.  Shinkan (high-priests of the Kami, one per region)

3.  Daimyo (Rulers of City-states centered on a castle town within a province’s district; typically 2-3 per province)

4.  Daimyo’s Retainers & Samurai

4.  Priests

5.  Peasants (further stratified based on occupation, land-ownership, etc.)

Mar 19, 2013
#society #daijo #hine #Kuzuno
Map of Kuromizu

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Map of Mainland peninsula of Daijo- focus in detail on Kuromizu

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Map of Pota-pota, Kuromizu Province

Mar 16, 2013
Miracle Worker

A battered wagon pulled by a sickly looking mule passed by Hearth on a dry, sun-battered morning. On the side of it, painted in the color of rotten fruit were faded letters which read “DOCTOR KROESER - physician, barber, expert in snakebites and haircuts”. It was an unusual sight, to say the least, and despite the spectacle hardly any of the townsfolk looked on for long. Annabelle, who tended to the small tavern during the day while Pa was out in the fields, felt a strange uneasiness as she saw the mule plodding along the only street in Hearth. She did her best to ignore it, and went back to serving whiskey to the sleepy wretches at the bar. In Hearth, those without fields to tend to had little else to do but sling cards on the sticky tables at the Traveler’s Rest, drowning themselves and their livers in cheap drink. These bleak days more people seemed to find themselves nodding off under that dry, creaky roof.

The wind outside picked up, and the side of the saloon shook as a wave of dust coated the front of the building. The batwing doors creaked open before a pair of gloved hands, and Annabelle looked up to see the tall outline of a man in a wide-brimmed hat at the entrance. His face was covered with a curious beaked mask that muffled his voice, making it sound hoarse and inhuman.

“Hail lovely gentlemen and ladies of Hearth, I have come to ply my trade in your fine town” rasped the figure, his leather coat shifting as he sauntered past the tables and up to the bar. “but first, if I may so kindly inquire, it would mean the world to me if I may quench a mighty thirst that has been accompanying me for far too long. 

“We’ve got whiskey, beer and well water, ain’t much else worth drinking in Hearth” Annabelle’s voice seemed to shrink as she looked into the large mesh eyes of the mask. The stranger looked like a bug, she couldn’t tell if he was more like a fly or a spider.

“Some whiskey would be wonderful, a much more preferable poison to the well water.” the stranger’s voice had a sing song quality to it, as though it was straining against an impulse to burst into song. 

Annabelle served him and went back to polishing cups, finding herself awfully thirsty herself. Something about the strangers presence was exhausting, as though he had sucked the moisture out of the room. “Nonsense” she thought to herself, and poured herself a glass of water. “It’s just that blasted dust.”.

“Cheers my fair lady, to a lifetime health, wealth and stupendous discovery!” His voice broke on the first word, still straining against some deep excitement. He raised his glass and lifted the beak of his mask to reveal the bottom half of his face. Annabelle tried not to stare, instead drinking down the water as he shot down the whiskey. The stranger lowered his mask over his putrid, smiling lips and kept talking. Annabelle could hear the sounds, but found the words garbled and unintelligible. She blinked and squinted as the figure of the stranger blurred. Grasping the counter for balance, Annabelle sighed a soft “Goddammit” and then collapsed behind the bar.

Thus plague had come to Hearth, but thankfully the good Doctor Kroeser was there to assist its hopeless, ill-fated townsfolk.

Mar 13, 2013
Map of Hine

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Map of Hine, each small square is 5 miles and each larger square is 80 miles.  The thick black line through the center is the equator.  Political boundaries on the mainland are noted by black sketched lines. 

Islands:

-Human Kingdom of Shimane (she-mah-nay) and its island-provinces: Kaiyama, Kaji, Kiita, and Noshiro

-Satori kingdom of Kokoro and its island-provinces: Shiku, Aoi, and all islands west of Aoi

Mainland:

-Kappa kingdom of Kuromizu

-Tengu kingdom of Hoshizora

-Oni kingdom of Tetsugenya

Mar 12, 2013
#Kuzuno #map #hine #daijo #kingdoms
The Peace of Daijo- Founding of an Empire

The Hine (pronounced hee-nay) region is a place of exotic mystery to the foreign traveler.  Considered to be the jewel of the West, many philosophers view the Empire of Daijo to be an unprecedented work of peace and prosperity, born out of the ashes of much violence.

History

The Peace of Daijo came about during an uneasy alliance in Hine.  After over 300 years of infighting, the provinces had neglected their caretakers, the primordial Kami.  Growing angry from centuries of neglect, their temples defaced and desecrated from frequent raids and greedy warlords, the Kami abandoned the people of Hine.  Without the protection of the Kami, Hine was plunged into further chaos.  Droughts ravaged the land, floods, landslides, and tsunami swept away entire villages, wildfires and volcanoes consumed cities, plague killed thousands, yet warlords still fought for power.  A Shinkan (high priest) of a Satori clan was still close enough to the Kami, that she divined a plan to regain the trust and love of the Kami.

Her plan required a Shinkan of each of the elemental orders to sacrifice themselves by infusing their souls into holy stones that would be affixed in a sacred, and long-forgotten temple on an uncharted island on the treacherous seas.  The tumultuous political situation in Hine made convincing the other Shinkan nearly impossible, but at last, after Hine’s leaders saw the dire situation into which they had plunged their people, they reluctantly united, with each of them sending an envoy to form a fellowship that would find the Lost Temple and end the slaughter of their people.  After one year from their departure, the world began to return to normalcy and the merging between the realms faded.  The society was never heard from again.  Whether or not they were able to find the temple is a mystery.  Did they manage to affix the soul stones at the temple?  Did they fail in their goal, but inspire the Kami to help the people of Hine?  Nobody knows for certain.

One human politician did a lot of political wrangling during the time leading up to the pacifying of the Kami.  Daijo Nobuhito is given credit for unifying the five kingdoms and founding the Empire of his namesake.  Since the founding of the kingdom, the emperor has always been a descendent of the Empire’s founder.

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Mar 11, 2013
#Daijo #history #Hine #Kuzuno
History of Hine: a Timeline

The Ikaji, or “great burning”, was the explosion of a volcanic island in the Hine arc. It is estimated that 40-60% of life in the region was lost due to the event, so the people of the region have calendar eras centered on this event (months are based on cycles of the moon just like much of eastern society). B.I. and P.I. are commonly used initials for “Before Ikaji” and “Post Ikaji” used by eastern historians who have written on Hine. I have also included dates in years before present (bp) in parentheses for easy reference by those unaccustomed to the western eras.

872 B.I. (2408 bp); Giants begin settling into agricultural communities in Hine

499 B.I. (2035 bp); Giant shaman Kiito makes landmark journey into the Feywild, over the following years, a number of creatures migrate between the planes

472 B.I. (2008 bp); Hoshizoran path to the Feywild fades and eventually closes; Humans arrive in Hine

464 B.I. (2000 bp); Humans are exiled to the Islands in the Great Sea

447 B.I. (1983 bp); Humans first travel to the Plane of Elemental Chaos

438 B.I. (1974 bp); Baku arrive in Hine and establish several outposts on islands in Hine and begin to conquer islands in the Great Sea, conquering a number of human-ruled islands

383 B.I. (1919 bp); founding of Baku kingdom’s capitol on the island of Daijima

252-66 B.I. (1738-1552 bp); Naisenjima-jidai (warring islands era) – era of civil strife; Baku sought to establish an empire in Hine. They fought against a faction lead by the peoples of Hine and their island-states to establish dominance in the region

65-1 B.I. (1551-1487 bp); Peace of Tetsuro; after nearly 200 years of fighting, Baku kingdom of Daijima was established as the ruling power in Hine, with other island-states reluctantly paying tribute, unwillingly acquiescing to the rule of the Baku of Daijima

0 (1486 bp); Ikaji (the Great Burning), Daijima wiped out, most Baku are killed

1-548 P.I. (1486-938 bp); Kurojima-jidai (Black Islands Era) – dark ages

549-837 P.I. (937-649 bp); Shinsei (Rebirth- Rennaisance) Rise of the humans, Oni & Tengu as major powers in Hine

838-1162 P.I. (648-324 bp); Yokai no Sensou (the War of the Monsters)- era of vicious infighting between the nations based initially on religious and nationalistic passions that developed into outright racism, occasional genocide and frequent desecration of religious icons.

1129 P.I. (353 bp); Kami no Houki (Abandonment of the gods)

1159 P.I. – present (323 bp-); Peace of Daijo: considered to be one of the greatest political events in modern history. No clear victor emerged after centuries of war, with the factions exhausted and driven near poverty, they formed a strong peace that has lasted (for the most part) for the rest of the modern era.

1475-1477 P.I (7-5 bp.; Taiko Rebellion; a peasant insurrection lead by Taiko Fujinbo that lasted 2 years

1482 P.I. ; Present

Mar 11, 2013
#history #Hine #Ikaji
The Races of Hine: Kappa

Kappa are bipeds. They tend to have leathery, reptilian skin in hues of blue, brown and green. Their hair is reminiscent of sea-grass or seaweed. Older kappa have hard tortoise shells on their backs. They are known for being mischievous traders & merchants, notorious perverts, also known for being thrifty, and skilled pharmacists, the Kappa originate from Kuromizu (“blackwater”, cptl.- Sawa “swamp”) province in the northwestern portion of the mainland peninsula; they love a challenge, and see wrestling as a means of gaining respect. Kappa are known to hold grand wrestling matches to honor Ryuujin, and of course as a means of gambling.

Kappa see themselves as companions of Ryuujin: Kami of water and the sea.

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Mar 11, 2013
#Hine #Daijo #Kappa #Races #Kuzuno
On the Nature of Shadows

An entry from Albrecht the Younger, AKA Shrakkath’s journal.


I have always fancied myself a scientist. Tinkering, studying, researching, attempting to unlock the mysteries of the world. I imagined that someday I would become a true Alchemist, a practitioner of magic and science, like my late, great uncle Basha. Unfortunately, it seems that my dreams are not meant to be. This shadow that has taken root in my body has corrupted me from the inside out, and once where I could weave the magics of the world freely to hurt and to heal, now I can only use it to harm, corrupt, and destroy.

I attacked my companions. I struggle to comprehend the weight of this. That shadow was put in me and it rot my soul and turned me against the ones I call friends. Studying with Kuzuno and Puff in the library, we talk and discuss and joke like the old times, but I see that darkness behind their looks, the way their eyes linger on my blackened veins. I feel like they don’t trust me anymore, not as long as their shadow is within me. And I don’t blame them. I don’t trust myself.

I found my father’s journal whilst going through his possessions. He uses a thin code to describe the events of the day. “The Outsider” clearly refers to Onias, and after he recovers the Voidstone, he also refers to “The Benefactor.” Beltharius. It shames me to know that my own father fell so deeply into corruption without even understanding the implications of his actions. However, I can see now how quickly and insidiously the shadow works, after seeing briefly how it affected my fellow Githzerai known as Dchinto (a cleric, even!). I am still full of regret over my father’s actions, however. I am thankful that the Veiled City’s guards were on hand to confront my father’s armies, and I am also thankful that Captain Metin stepped in to help my mother and the rest of my people negotiate with the Deva. We could have easily been exiled for what happened.

My mother has been elected to lead House Neura. I know she will do what is right. She wants me to stay, to help her rebuild, but I can’t. I have a new mission. I studied the artifact that Tulina recovered for a short while before she disappeared. It seemed to be a “pure” shadow, if that makes any sense. The shadow demons seem to be a kind of infestation of the Shadow Realm. If that is true, then they must be eradicated. They are a menace to the physical plane as well as the Realm of Shadows. I will hunt Beltharius and the rest of his ilk until they are all destroyed.

Maybe then…I’ll finally be at peace. The shadow inside me has remained quiet since the night of my father’s death. I hope that I can continue to control it.


-Albrecht

Mar 6, 2013
The Vål'Nurmate Order

The quayside bars and brothels throughout Fjørdvale provide fertile soil for rumors and theories about treasure in the south seas, and as often as not end with a vague reference to the Vål’Nurmate Order.

Some call them a necromantic cult seeking artifacts to revive their dark founders, others say they’re simply ruthless sellswords who’d turn on their own mothers for the right price. All can agree that they’re like sharks after blood when it comes to treasure hunting.

The members of the Nurmate do little to dispel these theories. Their singleminded devotion to their tenants- the very thing that makes them such an effective force- does not provide much time for public relations or image management.

But then, perhaps they prefer the misinformation? Fjørdvale is teeming with those who seek these relics for themselves, though all but the most craven would think twice before setting out for a hoard that the Nurmate has set its eyes on. As soon as whispers of some new treasure start to spread, there’ll be those who suggest that the Nurmate’s already on its way there- and if that’s the case, it’s as good as theirs. To be sure, many of the pirates and writbound corsairs that serve as these rumor’s carriers would pass up even the Crystal Galleon of the Seven Swords rather than have to defend it from the Vål’Nurmate order.

Mar 5, 2013
#Vål'Nurmate #Fjørdvale #Tulina #Backstory #Rumors
Feb 28, 2013

February 2013

3 posts

Feb 1, 2013
Feb 1, 2013
#Kuzuno #Githyanki #Talina #Sketches

September 2012

1 post

The Voidstone and Baltharius

The Voidstone was brought before Lord Ercanbald of House Neura just prior to the Gith Civil War by one Onias. The origins of the stone are currently unknown, though its very existence is a well-kept secret, and therefore not much research has been done on it. It is known, however, that the stone is quite powerful. When used, the stone can open portals to the Realm of Shadows. Once opened, these portals begin to leak shadow energy, slowly corrupting the land around it with necrotic energy. These portals can also be used to beckon forth shadow demons from the Realm, potentially to do the beckoner’s bidding.

The shadow demons are fierce creatures. They can rend and tear with their vicious claws, and can use a moderate amount of magic based on their shadowy origins. Their main strength, though, is that they are possessors. Shadow demons, true to their namesake, can move on and into objects and take control of them. Onias has used this in one way, putting shadows into his demonic Serum to infect and bolster Githzerai subjects. Outside of this, most shadow demons can only possess inanimate objects and manipulate them. However, there is one exception.

Baltharius, the Puppetmaster. A Shadow Lord who once stalked the physical realm, Baltharius’ essence is now contained within the Voidstone. Whereas an ordinary shadow demon can only possess inanimate objects, Baltharius can effortlessly step into and out of living creatures’ minds, wearing them like a suit and manipulating their thoughts and actions. Whilst Baltharius roamed our lands, he put many nations at each other’s throats due to his machinations. Like many demons, Baltharius loves conflict and destruction, and eagerly sows it throughout the world.

It should be noted that shadow energy is not to be trifled with. Although the effects of the Serum are temporary, the energy of the Realm will linger, slowly corrupting the host. It is said that Baltharius is an embodiment of the Realm of Shadows itself, and all lesser shadow demons spawned from him. It would follow, therefore, that those touched by the shadow will eventually hear his call.

Sep 10, 2012
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